Post by Koi Koi on Apr 26, 2017 18:28:11 GMT
First/Last Name
The Secret Seller | Female |
It's a secret~! Birthday: June 11 | Human |
appearance
Anna dresses in her signature red and yellow trickster outfit, a jester-esque outfit with a high collar and flowing red cape. Her height is about 5'9, and is surprisingly lightweight and thin for someone who's always active and moving about. Anna is always seen with a smile and a laugh on her face, holding her iconic finger to her face in a half ditzy, half sly expression.
personality
Money is Anna's first and likely only true friend. While Annas are cordial and friendly and are adventurous by nature, their priorities tend to fall under what gives them the most profit. They're not against fighting or lies to make money, but that doesn't mean they're ruthless. Annas generally understand that the path that gives the most money often means poor relations with customers, and that they must be sociable and diplomatic for the largest long-term profit.
Some Annas seem to also be more attuned to the world than they let on, talking to people from beyond their world, or even mentioning the existence of other worlds. What HAS Anna seen in her everlasting quest for cash?
background
Anna has always appeared in the background of every Fire Emblem game, either as a store owner, arena manager, or even as the tutorial npc in the games.
Most players will remember Anna as the owner of the secret stores, mysterious shops that only appear in specific panels on maps when the unit is holding a membership card to the store. Within these stores are rare and unique weapons and items only obtainable otherwise through story events or treasure chests in limited stock. Of course, these items are quite expensive compared to normal items, but their power well surpasses the price.
One specific Anna has made herself known repeatedly, distinct from the others due to her marriage with a man known as Jake. First appearing in Archanea, Jake can only be recruited by someone who had first met with Anna. The two can only be described as a perfect couple, both sharing a strong passion for traveling to other worlds. Their dreams seem to come true, as they appear repeatedly in other worlds and times.
It is later revealed that Anna is actually one of many identical "sisters", and holds control over a series of wormholes that allow travel to other worlds and times. Starting in Fire Emblem Awakening, Anna allows others to enter these new worlds as DLC transactions. Though this makes it more and more ambiguous as to who Anna is, and the history behind her sisters and their otherworldly escapades...
powers
Power - Ability
Name: Payment
Description: All characters will gain money by joining in the main storyline threads at a rate of 500g per DM post. This applies to all people within the thread, even if they enter late. Money is only added to a character's account AFTER a thread has been completed.
Damage Type: N/A
Power - Ability
Name: Store
Description: Anna will always have a "store" thread somewhere within the RP. Players may enter the store, both OoC and IC, and purchase various weapons and items. Weapons and items can be used immediately upon purchase, but cannot be used in any ongoing threads. All profits from Anna's store go directly into Anna's own gold account.
Similarly, encountering an Anna in the middle of another thread may allow players to purchase rarer merchandise...
Damage Type: N/A
Power - Weapon
Name: Forged Levin Sword - Gold Edge
Description: Anna's personal Levin Sword, capable of summoning bolts of lightning as well as enchanting slashes with electricity. Unlike normal levin swords sold in the store, Anna's levin sword can cast up to three consecutive bolts of lightning.
Damage Type: Physical/Magical
Power - Weapon
Name: Mammonite
Description: Draws out a huge sack of money and brandishes it like a flail. The amount of money within the sack determines how strong Mammonite is. The minimum is 1000g, but the maximum can reach 100,000g, at which point the sack is capable of bludgeoning through solid metal walls. The sack itself is highly durable and does not tear easily, but if the sack is to burst or otherwise destroyed, all gold in the sack is lost. Otherwise, Mammonite will not cost gold to use.
Damage Type: Physical
Power - Technique
Name: Toss Gold
Description: Pulls out an amount of gold and throws it with otherworldly strength. Each gold coin costs 500g, and an endless amount of "bullets" can be thrown as long as Anna has the money for it.
Damage Type: Physical
Power - Technique
Name: Hire: Anna
Description: Calls a contract with Anna's sister, Anna to assist in combat. This secondary Anna will use any 2 weapons/spells that is normally available from Anna's store and will also have access to Mammonite and Toss Gold. The strength of Mammonite and the total amount of gold used for Toss Gold will always be half of how much Anna paid for the contract. Obviously, a hired Anna cannot hire another Anna.
Damage Type: Physical
Store Items
Weapons
Weapons can range from daggers to spears to bows. All weapons are permanent, though lower tier weapons are prone to breaking upon overuse. This is not a set in stone system, and is up to your own creativity to use.
Note that weapons are not meant to be stronger than a character's innate abilities, but are more available to help cover a character's weaknesses (a magic reliant user purchasing a shortsword to cover melee combat)
Item | Price | Description |
Bronze weapon | 700g | A weak weapon with a tendency to dent |
Iron weapon | 1500g | A standard, reliable weapon |
Steel weapon | 3000g | A stronger weapon that has stood the test of time |
Silver weapon | 7500g | A high tier weapon, usually reserved for nobility and the wealthy. |
Healing Items
Items that heal or grant various effects. Like weapons, these items are meant to be supplementary to a character's own abilities or for emergency usage. All items can only be used once. A character can only hold 3 items at once.
Item | Price | Description |
Vulnerary | 500g | A weak herbal mix that heals light scratches. |
Concoction | 1200g | A basic tonic that heals most wounds |
Elixir | 5000g | A mystic medicine that heals even lethal wounds |
Holy Water | 7500g | A consecrated flask that gives the user a stronger resistance to magic. Gives stronger resistance to darkness based attacks. |
Spells and Staves
Unlike weapons, spells are one-time use magic items that have more powerful effects. Their powers are amplified if the user has history or natural aptitude in magic.
The categories of magic fall under either anima, light, or dark magic.
Anima magic summons elemental attacks.
Item | Price | Description |
Fire/Wind/Thunder | 500g | Summons a fireball, a blade of wind, or a small ball of electricity. |
Elfire/Elwind/Elthunder | 1000g | Fires an explosive fireball, multiple blades of wind, or a lasting ball of lightning. |
Arcfire/Arcwind/Arcthunder | 2000g | Summons a stream of fire, a small tornado, or a thunderbolt |
Lightening/Flux | 700g | Fires a small blast of light or an orb of dark energy |
Shine/Luna | 1500g | Launches a series of light blasts or a converging circle of dark orbs |
Divine | 2500g | Summons a pillar of divine light from above. |
Rare Items
Items that can only be found within the secret shop. These items are ludicrously priced and difficult to find. Their abilities however, are well worth the price.
Item | Price | Description |
Killer Weapons | 5000g | A lightweight efficient weapon designed for pinpointing and piercing weak points. |
Bolganone | 9000g | Shatters the earth beneath the opponent, summoning an explosion of fire |
Fimbulvetr | 9000g | Turns the air frigid around the opponent, creating an eternal blizzard. |
Rexbolt | 9000g | Creates a storm around the opponent, throwing down chains of thunderbolts. |
Ruin | 6000g | A dark spell created to pinpoint and expose weaknesses. |
Aura | 6000g | A spiral of light that binds the opponent before purging them. |
Sol scroll | 10000g | A scroll that causes the next attack to heal the user based off damage dealt. One time use |
Luna scroll | 10000g | A scroll that causes the next attack to phase through the opponent's defenses. One time use |
Ignis scroll | 10000g | A scroll that causes the next attack to deal damage based off the user's combined physical and magical strength. One time use |
Pass Scroll | 10000g | A Scroll that causes the user to be able to slip through enemy and ally ranks undetected. one time use |
Pavise scroll | 10000g | A scroll that causes the user's defense to become impenetrable for one attack. one time use |
Levin Sword | 20000g | A thunder imbued sword that can also cast Elthunder. |
Light Brand | 20000g | A divine sword that can also cast Lightening. |
Rune Sword | 20000g | A darkness imbued sword that can also cast Nosferatu |
Nosferatu | 9000g | A dark tome that summons dark tendrils that leech the opponent's health, healing the user. |
Fenrir | 9000g | A dark tome that summons unquenchable dark fire around the opponent. |
final smash
Final Smash: Show Me The Money
Description: Anna taps into her sisters' nest egg. For the remainder of that thread,
Anna holds infinite gold. This gold cannot be used for store purchases, only for Anna's money based attacks.
Damage Type: N/A
Anna from Fire Emblem | PLAYED BY: Koi Koi
coded by ulla of Adoxography V2