Post by Captain Pigtails on Apr 16, 2017 19:32:41 GMT
Serra
Princess | Female |
Young Lady | Human |
appearance
personality
The Serra that most people come into contact with can be a lot to handle. Seemingly more interested in ordering her "servants" about and acting in the manner of a spoiled child than doing anything herself, Serra seems egotistical, high-maintenance, and needy.
In truth the biggest thing she craves is simply attention and love.
background
What happened of Serra's parents is unknown, (she insists she must be of noble blood, although this claim can only be supported by her own words of it) but what is known is that she spent her childhood years growing up in a extremely run down Abbey in the kindgom of Ostia. The most she the most she was ever provided was a small meal and the teachings of St. Elimine. She describes her own childhood harshly, of cold winter nights and hunger pains.
Whether or not her being a member of Etrurian's noble family is true, it is obvious that the belief that her parents must have sent her away and would come back from her, and this dream of a better life had a deep impact on her. In some way she still truly believes this, believes that one day she will discover and find her parents and become apart of the life she always knew she belonged to.
Eventually she grows up and ends up training through the teachings of the Abbey in the ways of the Cleric, and becomes under the employ of House Ostia, where she meets many of the friends that she would go on to have adventures with.
powers
Power - Weapon (Staff)
Name: Heal
Description: A staff ability that heals the target of the effects of the last attack they took. Has a cooldown of 2 turns. This can only be used on a target at close range.
Power - Weapon (Staff)
Name: Physic
Description: A staff ability that heals the target of the effects of the last attack they took. Has a cool down of 4 turns. This attack can be used at long range. (Visible range.)
Power - (Weapon Staff)
Name: Fortify
Description: A staff ability that heals any and all targets in the immediate vicinity (within a few feet) of the effects of the last attack they took. has a cooldown of 6 turns.
Power - Weapon (Staff)
Name: Rescue
Description: Takes a target within the visible range of her eyesight and teleports them next to her. Can only be used on a character once per fight. The character can stop the effects just by not wishing it to affect them.
Power - Weapon (Staff)
Name: Unlock
Description: A utility move that magically unlocks.. well, anything locked.
Power - Weapon (Staff)
Name: Torch
Description: A utility move that creates a bright, substainble light source anywhere within the visible range. This dissipates once she leaves this range.
Power - Weapon (Staff)
Name: Barrier
Description: Gives a barrier on a selected target within her visible range that halves the damage of the next attack they take.
Power - Weapon (Light)
Name: Purge
Description: A lspell that causes a quick barrage of dazzling light to barrage any foe she is thinking of that is in a given confrontation. She does not need to be seeing them, it's enough that they are in the fight. This attack creates a noticable glaring light to appear nearby before striking down right below, causing it to be easy to dodge.
Damage Type: Low (Energy - Light)
Power - Weapon (Light)
Name: Shine - Aura - Luce
Description: A magical attack which casts a barrage of light energy at the enemy. When she uses this intially, it always takes the form of "Shine", a quick and dazzling series of light blasts, but small in number and low damage. Chip damage, but very hard to dodge.
Variant: If she uses this attack again in a row without stopping to heal,etc. It gets stronger while retaining it's state of being hard to dodge and becomes Aura. Eventually this attack will become Luce if used a third time, causing high damage but still quick and fast. After using all three however, she must wait at least a turn before using this tree of spells again, and must start back with Shine.
Damage Type: Energy, Light.
Power - Ability
Name: Miracle
Description: One time in any fight, when taking damage that would otherwise incapacitate this character for any reason, she instead clings to consciousness/life/etc.
final smash
Final Smash: Aureola
Description: A high damage light spell that blasts the ground with tremendous might and explodes in a high area of effect velocity. A very high damage attack that is nearly impossible to fully dodge.
Damage Type: High (Energy)
FC NAME from SERIES | PLAYED BY: ooc name
coded by ulla of Adoxography V2